Spring is in the air, and the best way to read any book is outdoors. Not all readers are indoor types, and the best way to settle into the season, for me at least, is with a graphic novel and enjoying the sea breeze. Hopefully,there won’t be too many April showers ahead, but on a good day (at time of writing), I offer my selection of works recently released to enjoy the season with. They range from mythical fantasy to humour.
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Mighty Goose, the over the top, run-and-gun, titled goose game, will have, during April’s holiday, an Easter egg of sorts. It’s a free DLC that’ll hatch Tuesday, April 19.
It should be noted that it’s playable after players have finished the main story. It’ll continue in the antics, and will take to the high seas for where this quack goes: This underwater adventure will be available for the Nintendo Switch, Steam for PC, Mac, and Linux; PlayStation 4 and 5; and Game Pass for PC, Xbox One, and Xbox Series X|S.
Ragnorak is coming in Neil Gaiman’s adaptation of his novel Norse Mythology into comic book form. It’s up to series three and after the single issues are released, I’m sure all the past volumes will be bound into a large trade paperback–as this third and perhaps final volume may well be it. This issue is the first of three.
I’ve been patiently waiting for a complete version, but to curb my appetite for destruction, I’ve been picking up the digital releases. They’re wonderfully illustrated by P. Craig Russell. His covers are bound to be reprinted in the trade, while it’s uncertain if David Mack‘s elegant varient covers (pictured here) will. Continue reading →
Available for the PC via Steam, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox One, and Xbox Series X|S.
Nintendo Switch version was evaluated
Some run-and-gun games have a devoted following since the first title of a franchise appeared in arcades decades ago. To offer something fresh is even tougher, and I believe Mighty Goose has the makings of something new in its retro-style and Mario-like gameplay. You collect coins so you can buy power-ups or gear to make surviving to the end of the level easier.
I was surprised I could backtrack to collect items that I sometimes missed grabbing on the first run. Sometimes it’s better to save that box of bandaids to heal up after clearing a screen! As with many games in this sub-genre, it’s easy to get hurt. Having quick reflexes helps to reach the tougher levels of this game.
The finale to Ninjago: Seabound is not at an end. It’s merely a huge part two and there are still threads to tie up. “Nyad” and “Turn of the Tide” make up the finale and it’s a tearjerker. Nya is fighting Kalmaar mono a mono, and elsewhere, Jay’s combat vehicle gets damaged. He may well drown if he’s not rescued soon. Sadly, by the time help arrives, he slips into a coma. Nya can’t bear to see him this way and realizes sacrifices must be made for some good to happen.
The Water Ninja learns how the tale of Nyad ends and she’s ready for change. She opens her katras up to accept another entity (or energy) to enter. She’s doing something similar to Jean Grey in Marvel’s X-Men (Uncanny, #101-108) comics by accepting the Phoenix Force. An interesting parallel must be made though. As she rises out of the water, the whirlwind is like Nadakahn’s (the villain from season six) dust tail. However, she is aware of who she is despite what Wu said, “Whatever you’re hearing, whatever you’re experiencing. Fight it, Nya. Remember who you are. Remember.”
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Thoughts & Theories after Ninjago Seabound’s Finale & What’s Next?
23 MaySundays 6:30am PST/ 9:30am EST
Spoiler Alert
The finale to Ninjago: Seabound is not at an end. It’s merely a huge part two and there are still threads to tie up. “Nyad” and “Turn of the Tide” make up the finale and it’s a tearjerker. Nya is fighting Kalmaar mono a mono, and elsewhere, Jay’s combat vehicle gets damaged. He may well drown if he’s not rescued soon. Sadly, by the time help arrives, he slips into a coma. Nya can’t bear to see him this way and realizes sacrifices must be made for some good to happen.
The Water Ninja learns how the tale of Nyad ends and she’s ready for change. She opens her katras up to accept another entity (or energy) to enter. She’s doing something similar to Jean Grey in Marvel’s X-Men (Uncanny, #101-108) comics by accepting the Phoenix Force. An interesting parallel must be made though. As she rises out of the water, the whirlwind is like Nadakahn’s (the villain from season six) dust tail. However, she is aware of who she is despite what Wu said, “Whatever you’re hearing, whatever you’re experiencing. Fight it, Nya. Remember who you are. Remember.”
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Tags: Commentary, Episode Analysis, Fantasy, Humour, LEGO Ninjago, Martial Arts, Teletoon