Tag Archives: Interview

Going Behind the Scenes with Crowdfunding the History of Origin System’s Ultima

17 Sep
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Click here to visit the Kickstarter Page

By Ed Sum
(The Vintage Tempest)

Fans of classic computer role-playing games can get to read all about how Origin Systems’ Ultima series came to life. The many hurdles which occurred along the way in the software development cycle are exquisitely explored. It reads like a very deeply researched paper. I had the opportunity to look at an early draft of a preview chapter (which is available on www.theira.it). At the same time, readers will get to learn more about the creator, Richard Garriott, and how this series evolved from its eight-bit days to thirty-two. This book is finished, and just needs support from fans to facilitate translating it from its native language, Italian, to English.

The love for this game is strong despite not having any titles on the latest generation of machines to play. Does anyone want it? No definitive answer exists. This game has seen many sequels and the Avatar returns every time. In this interview, both author Andrea Contato and photographer/artist Enrico Ricciardi talk about their love for this product and how this crowdfunding campaign will go:

Could you please introduce yourselves?

Andrea: Here in Italy, I wrote a lot of articles for computer, technology and videogames magazines. In 2014, I created an online magazine (www.notiziedalfronte.it) whose goal is to document the history of the First World War, as though you were reading events as it unfolded on that day. There is exactly 100 years of delay.  That is, on September 20, 2018, you’ll read the news as it would have appeared on September 20, 1918 and so on. This site is followed by more than 3.000 Italian readers. This makes me a historian communicator.

I am a collector of stories. That’s exactly why wrote this book. The Ultima series is special because Richard Garriott was able to change the formula of his games many times. He succeeded at renewing it without losing the loyalty of his fan-base. There are very few video game series that spans their life in decades as Ultima.

Enrico: I am a professional fashion and advertising photographer since 1985 and am based in Milan. Apart from my job, I love all the visual art forms, and I believe the video game medium is one of the new expressions of art. In the last 10 years, the technologies made available to graphic designers and developers has allowed recreating fantastic worlds with extraordinary realism. They are real works of art. One such game is From Software’s Bloodborne (inspired by H. P. Lovecraft). Their amazing use of lighting technique and choice of colours perfectly materialized the gothic atmosphere this great writer described.

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[From the Archives] Chatting with Shawn Gabborin about Charles Band’s Puppet Master

2 Aug

Image result for shawn gabborin action labBy Ed Sum
(The Vintage Tempest)

One of the best horror comics from 2015 is Puppet Master published by Action Lab Comics. A few years later, the series abruptly ended, and Curtain Call released to tie up loose ends. Written by Shawn Gabborin and drawn by Michela Da Sacco, the tale continues down the path had the movies been able to continue prior to the Axis trilogy. This new saga fits in an odd place, in between the present day’s terror (the original film) to the past after Toulin shot himself, and giving Danny Coogan the title role in Axis of Evil.

During the 2018 San Diego Comic Convention, Full Moon Features announced the release of Dollman Kills the Full Moon Universe and I have to wonder if that means a reboot is coming? Gabborin is writing for this company’s new label, Full Moon Comix, and is authoring this very first title! His narrative style is very faithful to recreating the camp which I enjoy from this production house and I will be looking forward to seeing this diminutive figure take on Blade! I wrote a detailed news and review for Drunk in a Graveyard, which can be read here.

The Puppet Master 2018 movie releasing Aug 17th certainly suggests a huge reset is happening. New up-and-coming filmmakers are taking the charge. A bigger question will be in whether the origins are going to change too. The comics set the tale in the present day to avoid cinematic continuity conflicts and one beautiful detail Gabborin sets up is in how the souls transferred to the puppets; they retain the spirits of the person they once were.

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It’s Not Too Late to Undergo a Metamorphosis on Climate Change! An Interview

22 Jun

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Remaining Theatrical Dates

EDMONTON – June 22nd – Metro Cinema
VICTORIA – June 24th – Cinecenta
VANCOUVER – June 26th – Vancity Theatre

The art of film is not a lecture series, but rather, a term coined by film buffs to describe a cinematic experience. Velcrow Ripper is a well-respected filmmaker and activist whose past work speaks for itself. His most notable documentary is Scared Sacred, the first of a trilogy of films which examines hope against the backdrop of devastation. Whether that’s manmade with the bombing of Hiroshima or conspiracy in New York (9-11), his message of hope defines these works. Nova Ami was host, director, and writer of The Leading Edge on The Knowledge Network, a program which looked at technology and innovation. She also previously directed social issue documentaries that have aired on various broadcast networks including CBC’s Passionate Eye. These two are life partners and believe humanity has a future. Some folks think it’s too late to fix all that is wrong with this planet. But for these two, they believe there is another direction people can take to clean up the mess man made for itself.

The works they have created can be considered spiritual activism, where one of the tenets is to use nonviolent means to get a message across. “It’s a kind of activism that involves also thinking about how you create change in the world,” explained Ripper.
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The Life, Times and Advances in Puppetry with Mike Quinn

14 Jun

By Ed Sum
(The Vintage Tempest)

Mike Quinn is a man of many cinematic trades—a talent mentored by Jim Henson and Frank Oz—and he sees a bright future for puppetry, a style of performance theatre. His passion for it predates meeting these two icons and he is fully aware of its rich history. At an early age, he staged his own live puppet shows for family and friends, and he was always encouraged to pursue his dreams.

This form of entertainment can be traced back to the days of early man. Some simply manipulated the stuffed dolls with their hands and others took the form further, like to have a light source cast upon them so their shadows are projected upon a larger surface. This technique not only helped make them become larger than life but also create a mystique to enthral many a viewer. Quinn is well aware of the many styles of puppetry that can be used to tell a story. In the 90’s, his shift to work behind the camera showed his passion also included directing. He worked on many a TV pilot in the UK and said Mira Mara was one program where he brought in skilled shadow puppeteers to perform while a human actress was regaling fantastic tales to a cast of puppets. It went to full series production, was filmed throughout Wales and Scotland, and was broadcast in Gaelic speaking countries.

“I think this style is a very poetic and abstract artistic way of doing visuals. I also enjoy watching a different form known as bunraku (Japanese puppet theatre). You have three people working a full figure on a tabletop. They are usually seen behind the puppet, sometimes dressed in black, partially visible … they study forever to be very precise. It’s incredible!” observed Quinn.

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