Yars Recharged. Atari’s Latest Update is Awesome!

Because there’s no save point in Yars Recharged, players will have to invest a lot of time into progressing deep into the hive.

Yar's RevengeAvailable on Steam, Nintendo Switch, Playstation and Xbox

Adamvision Studios must love bugs. Their early Atari Recharged games was all about either squashing them or being one. The latest, Yars Recharged, offers a modern take of the classic Yars Revenge game for the Atari 2600 and it works very well with the modern controller. 

Those devices were simpler back then. The joystick was all players had to control their avatars, and the little insect warrior only had one task–nibble away at the enemy defenses. The navigation is far more intuitive in this update, since one stick flies Yar around and the other positions where he spits. Unlike Asteroids, getting used to controls took no time at all to master.

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SEGA’s Radiant Silvergun Stalled, but Will Rail On Soon on the Nintendo Switch

One Sega Saturn’s most popular game is Radiant Silvergun, and it’s been reimagined for the Nintendo Switch!

Radiant SilvergunOne of the best SEGA Saturn games of yesteryears was Radiant Silvergun, and it’s been updated for the Nintendo Switch! Fans of this Japanese shooter also have a chance to try this game out at the 2022 Makuhari Messe International Exhibition Hall Happinet Booth: Hall 3-N03 this weekend, when the event is open to the public.

This update is currently available in certain territories, and it should re-emerge in the North American eStore when a few nagging bugs get squashed. That is, Nintendolife reported this release was pulled hours after for undisclosed reasons, and they suspect it was due to sync issues. (Sept 21 update: turns out the problem was with the game rating, and it’s back at the eShop).

Once issues are resolved, players can start blasting away in this shoot ’em up. Players start with three primary weapons–a forward blaster, homing missiles and a spreader–and can upgrade them they have to face waves of different enemies. Advancing isn’t easy, as each foe has its own unique strategy, and players have to adapt.

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Eolia. Is Part Two of this Rhythm of the Universe The Game Players Been Waiting For?

Eolia debuts on the Quest platform today with support for English voice and text, with text localization for additional languages coming post-launch.

EoliaEolia, is a virtual reality fantasy-adventure follow-up to Ionia (review) as part of the Rhythm of the Universe series. Hopefully the issues that plagued the first game have been corrected so players can save the land from climate crisis. It’s available on the Quest platform.

Developer ROTU Entertainment announced they will donate a portion of the sales of this sequel to a climate-conscious non-profit group, as selected by the ROTU social media community.

Here, you are exploring the world on the back of the mythical horse-like Lhargo as explorer Conga Dholak on a mission to protect his once-thriving planet from an ecological disaster. Extreme weather and drought plague Eolia’s deserts, peppered with the ruins of a lost civilization and on the brink of environmental collapse.

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Dune Fans Happy with Shiro Unlimited’s Gamescom 2023 Announcements

The best announcements from Shiro Unlimited’s Gamescom 2023 include:

Shiro Unlimited (@ShiroUnlimited) / TwitterOut of all the news announced during Gamescom 2023 earlier this week, the news from Shiro Unlimited caught our interest, and yes, it specifically has to do with Dune. This event took place in Cologne, Germany, August 23 to 27th, and it’s Europe’s leading trade fair for digital games culture.

This publisher and developer entered this trade show with reveals for Wartales and Northgard, as well as a release window for Dune: Spice Wars’ latest update.

But there are other titles too. They include:

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fault – StP – LIGHTKRAVTE Switches Gears to Delight A New Generation!

fault – StP – LIGHTKRAVTE is a cinematic sci-fi-meets-fantasy visual novel series coming to the Switch!

fault - StP - LIGHTKRAVTE,fault – StP – LIGHTKRAVTE, the latest entry in the cinematic sci-fi-meets-fantasy visual novel series with more than 500,000 copies sold from developer ALICE IN DISSONANCE and publisher Phoenixx, brings its thrilling prologue to Nintendo Switch on Thursday, Sept. 15.

The latest promotional video introduces gamers to the huge cast and sets up who you’ll be playing. As Khaji, a “basic status boy,” you’ll be navigating his future. Thankfully, no knowledge of the franchise is required, and all the info you need to know is outlined:

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CMON on Board the NFT Train with Zombicide

To combine an online CCG with NFT is more of a game-changer since it can increase the value of a card.

CMON LogoCMON LTD wants to create a NFT marketplace for collectors to exchange digital artwork of their line of IPs, and thus the platform and company Monsoon Digital is ready to take shape! Amongst the first wave of collectibles is licensed artwork from Zombicide. Although trading is limited at the moment, the idea to grow this product depends on whether gamers will embrace this “new fad” or not. Wizards of the Coast had their own idea to turn Magic the Gathering into that, but when there was an unofficial product being made, they shut that down fast.

As for how that can work in the real world depends on what one can do with a digital product that doesn’t have a real world counterpart. The platform is now open as a public beta at https://www.mon.sn/collections and what I’m seeing barely scratches the surface. I’ll be keeping my eyes on it though, since it’d be nice to have some kind of “ownership” over customised material for a game. I see this practise at comic book conventions, where a collector asks their favourite artist to draw a character or planeswalker they love (Chandra for example) to use as a proxy card over using the official one. The concept for digital is no different.

For now, fans of the Zombicide board game can exchange digital assets to adjust what their favourite characters can wear. In order to survive, what they hold as their wares matters a lot more. That is, people can fuse a bunch of cards together to improve the artwork. Currently, these upgrades are pre-defined rather than user-created, and what’s featured online have a bit of animation on them. They won’t interact with you, but it’s a cute touch to give life to the character cards. The only problem I see here is that you can’t bring this into the board game. I suspect that if the idea takes off, CMON might be open to allowing it into their games.

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