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On Why We Need A D&D Augmented Reality Game

12 Sep

10+ Free Augmented Reality & Virtual Reality Photos - PixabayBy Ed Sum
(The Vintage Tempest)

Very few mobile augmented reality games are truly cooperative multiplayer experiences. For example: wouldn’t it be better for friends to gather to walk a dinosaur than one? Owen Grady can barely do it in Jurassic Park. Without help, he’d be dead meat. In Harry Potter: Wizards Unite, the only time players truly band together is during tower challenges. I don’t play this game as often, but ever since the Covid-19 pandemic changed this particular part of the game, I’ve been finding random players to join up with far more easily. Pokémon GO has become a touch more couch potato friendly for players with access to gyms that are within eyesight. 

Whatever the franchise is, I like to have a game where players solve virtual tasks together instead of always fighting an opponent. That is, we need a mobile game that encourages team play throughout. Wizards Unite has shown how one profession can be weaving healing spells in the background while others are fighting. When considering developers have figured out how teamwork can be done realizing, Dungeons and Dragons is a natural next step!

Dungeons & Dragons' in AR Teased by Wizards of the Coast StudioWotC’s Digital Games Studio teased at AR products for the pen and paper game, and it’s not the same as as having a standalone product. Niantic is trying to build a global AR alliance so this technology can go into new places. The current global mission in Pokemon GO is a great example of a D&D style Living Campaign. The company hopes players worldwide will accomplish an enormous task of doing two million mega raid to unlock the next Mega Pokemon. I can only imagine Temple of Elemental Evil being challenged by multiple parties to defeat a huge foe. Instead of focusing on dungeon crawling, why can’t we have more players working together to deal with a global threat?

World of Warcraft - Download

What can be played overlaid in our real world can include Blizzard’s Diablo. With IV coming, this company is not likely to develop for the mobile world soon. However, the producers can consider Worlds of Warcraft since the concept of wandering around and killing things (than catching) can be appealing for those who can distinguish fantasy from reality. The ESRB rating will have to be heavily plastered as a warning sign, but designing such a game can be done. Just look at Ghostbusters World!

As long as the graphics don’t overshadow the game, anything is possible. Blizzard was considering it, but there’s been no new further updates since the idea was reported at UploadVR.com. Getting gamers to explore the real world versus augmented can get amusing. It’d be funny (or exciting) to meet the person named BeggingforBagels. Just look at Ready Player One

The Witcher Free Pokémon Go-Style Augmented-Reality Game in the Works -  Variety

The upcoming Witcher, Monster Slayer game shows it’s possible to interact with non-player characters. The teasers show how sword play has been translated over and this is the only part of the game I’m excited for. Honestly, we don’t need another clone of Pokémon Go where you’re just collecting and leveling up. Imitation of another company’s property is not helping the AR gaming industry any.

The best multiplayer experience is still with Ingress when players negotiate how to expand zones of control. I can see this idea being changed around to see characters from different alignments owning different parts of the world. Fantasy fiction is often about good versus evil more than anything else.

Because of the COVID pandemic, to have a game where social gatherings are encouraged will not be immediately welcomed. It can be developed now so that when this situation is under control, we can have small meetings–players forming dungeon raiding parties–to handle scenarios (community days) under a mobile situation. All we need is for Wizards of the Coast to update D&D past its pen and paper beginnings for today’s mobile generation!

Disney’s TRON is not Dead! Thoughts on Where This Franchise Will Go.

11 Aug

Tron_LogoBy Ed Sum
(The Vintage Tempest)

The good news is that Disney’s TRON franchise is not dead. Whether Flynn lives remains to be seen. As for where director Garth Davis will take this world, it’s definitely not going to be in the our reality. This up and coming talent is known for his biographical drama, Lion, and the plan is to no doubt make this film roar. The title is TRON: Ares (perhaps in reference to God of War?) in a tweet that’s been now modified.

The company scrapped plans for a proper sequel to Legacy and left the reasons undisclosed. A lot of fans thought all future possibilities have been derezzed. Thankfully, that theory is not the case. Disney World Shanghai has a Lightcycle Power Run roller coaster ride which opened in 2016–and slated for a proper debut in 2021–interest in this property is definitely not dead. It’s just delayed.

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Weekend Recap: Comic-Con@Home vs Pokemon GO Fest 2020! The Result…

26 Jul

SDCCLogoBy Ed Sum
(The Vintage Tempest)

Between Pokemon GO Fest (Home Edition) and Comic-Con2020@Home, this weekend was certainly packed with a lot of nerdy delights to do. With the latter, one could participate in online gaming of various sorts–including teaming up with players in PoGO for remote raids–check out virtual panels or shop.

Believe it or not, I took part in both.

pokemon-go-logo

Niantic’s revised plans for their celebration of their flagship game was good. Saturday was better than Sunday. With rotating habitats coming to you instead of you wandering the city with a face mask on is an excellent plan. Players can play for a few hours or go nuts during both days! Sadly, nobody is going to get anything good by couch surfing this game; hundos, shinies and legendaries aren’t going to be in abundance by playing at home. Instead, players have to wander the neighbourhood to maximize their gains. The timed research tasks were not too difficult, and can be done within 3-4 hours.

Day two was a disappointment. There were no more habitats, and everything was just piled into one huge mega eight hour D&D quest where walking and searching is required for those who braved the elements–especially for those hunters wanting a shiny Gible.

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Enter the Jayster in LEGO Ninjago: Prime Empire

18 Jul

By Ed Sum
(The Vintage Tempest)

Episodes 1-6 available through Cartoon Network app / on demand

Airdate:
North America – July 19, 2020
Other Territories – Repeat

TT Games can learn a lot from Prime Empire, the latest season of LEGO Ninjago finally airing in North America. I’ve played enough of their products to see their licenced products from this toy line have hardly ever changed. The platform puzzle solving coin gathering engine rarely includes concepts unique to each franchise. For the most part, players are blasting or punching enemies in a non-violent manner rather than fully reliving highlight moments—ranging from racing simulations to martial arts fighting—from their favourite movie.

The story for season twelve offers a lot of ideas I wish to see in a game and in a TRON: Legacy sequel. Unagami is essentially MCP. He’s a self-aware program created by Milton Dyer to deliver players the ultimate experience and he’s also feeling very confused. He wants to find his creator and go mono a mono.

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