Tag Archives: Dungeons and Dragons

When Stranger Things Hit Dungeons & Dragons Dead On

5 Nov

Stranger Things and Dungeons & Dragons | Dungeons & DragonsBy Ed Sum
(The Vintage Tempest)

Dark Horse Comics
Available Now

Spoiler Alert

Anyone who wants to know how Dungeons and Dragons enriched the lives of the boys from Stranger Things are advised to pick up the comic book! Jody Houser and Jim Zub‘s tale is familiar. Although they are not yet fully a team (Dustin joins in the fun midway), I remember how I was introduced to the game by my friends and how I scrimped for money to buy the various editions. Although this tale sees them play in the school cafeteria and the clubhouse, I had the school library of all places!

The game introduced me to the fantastic. It eventually led to me discovering the myths and legends that inspired this game—including how it inspires the modern day pop culture—and I never looked back. I loved exploring the past and started writing about the fantastic. Back then, one of my favourite films was Dragonslayer.

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On Why We Need A D&D Augmented Reality Game

12 Sep

10+ Free Augmented Reality & Virtual Reality Photos - PixabayBy Ed Sum
(The Vintage Tempest)

Very few mobile augmented reality games are truly cooperative multiplayer experiences. For example: wouldn’t it be better for friends to gather to walk a dinosaur than one? Owen Grady can barely do it in Jurassic Park. Without help, he’d be dead meat. In Harry Potter: Wizards Unite, the only time players truly band together is during tower challenges. I don’t play this game as often, but ever since the Covid-19 pandemic changed this particular part of the game, I’ve been finding random players to join up with far more easily. Pokémon GO has become a touch more couch potato friendly for players with access to gyms that are within eyesight. 

Whatever the franchise is, I like to have a game where players solve virtual tasks together instead of always fighting an opponent. That is, we need a mobile game that encourages team play throughout. Wizards Unite has shown how one profession can be weaving healing spells in the background while others are fighting. When considering developers have figured out how teamwork can be done realizing, Dungeons and Dragons is a natural next step!

Dungeons & Dragons' in AR Teased by Wizards of the Coast StudioWotC’s Digital Games Studio teased at AR products for the pen and paper game, and it’s not the same as as having a standalone product. Niantic is trying to build a global AR alliance so this technology can go into new places. The current global mission in Pokemon GO is a great example of a D&D style Living Campaign. The company hopes players worldwide will accomplish an enormous task of doing two million mega raid to unlock the next Mega Pokemon. I can only imagine Temple of Elemental Evil being challenged by multiple parties to defeat a huge foe. Instead of focusing on dungeon crawling, why can’t we have more players working together to deal with a global threat?

World of Warcraft - Download

What can be played overlaid in our real world can include Blizzard’s Diablo. With IV coming, this company is not likely to develop for the mobile world soon. However, the producers can consider Worlds of Warcraft since the concept of wandering around and killing things (than catching) can be appealing for those who can distinguish fantasy from reality. The ESRB rating will have to be heavily plastered as a warning sign, but designing such a game can be done. Just look at Ghostbusters World!

As long as the graphics don’t overshadow the game, anything is possible. Blizzard was considering it, but there’s been no new further updates since the idea was reported at UploadVR.com. Getting gamers to explore the real world versus augmented can get amusing. It’d be funny (or exciting) to meet the person named BeggingforBagels. Just look at Ready Player One

The Witcher Free Pokémon Go-Style Augmented-Reality Game in the Works -  Variety

The upcoming Witcher, Monster Slayer game shows it’s possible to interact with non-player characters. The teasers show how sword play has been translated over and this is the only part of the game I’m excited for. Honestly, we don’t need another clone of Pokémon Go where you’re just collecting and leveling up. Imitation of another company’s property is not helping the AR gaming industry any.

The best multiplayer experience is still with Ingress when players negotiate how to expand zones of control. I can see this idea being changed around to see characters from different alignments owning different parts of the world. Fantasy fiction is often about good versus evil more than anything else.

Because of the COVID pandemic, to have a game where social gatherings are encouraged will not be immediately welcomed. It can be developed now so that when this situation is under control, we can have small meetings–players forming dungeon raiding parties–to handle scenarios (community days) under a mobile situation. All we need is for Wizards of the Coast to update D&D past its pen and paper beginnings for today’s mobile generation!

Neverwinter Nights: Enhanced Edition arrives on iOS!

13 Aug

Neverwinter Nights: Enhanced Edition' Arrives on the iOS App Store ...Yesterday, video game developer Beamdog announced the release of Neverwinter Nights: Enhanced Edition for iPads and iPhones. This classic Dungeons & Dragons role-playing game is now available from the App Store for $9.99 USD.

“As the Project Director for the original Neverwinter Nights, I’m humbled to see how strong the community remains today,” said Trent Oster, Beamdog CEO. “It is the players who keep this classic fresh, so I’m thrilled to add a brand new platform for fans to experience the adventure and connect with each other— especially amidst the COVID-19 crisis and social distancing.”

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PIXAR’s Onward and Upwards Ho!

16 Mar

Image result for onward posterBy Ed Sum
(The Vintage Tempest)

Spoiler Alert

Fans of TSR’s Dungeons and Dragons will certainly get a kick out of Disney*PIXAR’S Onward. Not only are all the references straight out of the monster manual, I acknowledge the acquisition from Wizards of the Coast–but they are not the true creators of this role playing game system. After saving this property from TSR’s failing infrastructure, they simply fixed it up. That being said, the world building and revolution that creators Dan Scanlon, Jason Headley and Keith Bunin crafted up is one I’d love to revisit!

Once upon a time, in a world far, far away was a world of magic. Sadly, it disappeared in favour of technological progress. Apparently it took place faster than anyone can realize–perhaps the only failing of this film–and pretty soon fairies, dwarves, elves, centaurs and many more had to embrace change. If they don’t stay progressive, any species I have not mentioned will be left behind. Onward is hardly subtle in this theme of forgetting the fast, and it establishes how this realm has become much like human society, dependent on technology to get by.

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