
Pokémon Go has finally become the game that it should have been when it first released. The latest update includes an improved player versus player experience where opponents can fight each other on the net in league play. It’s tennis at its core, where you send out your best Pokemon to trade blows until one is down (of the three matches). The combat interface is the same. The rewards are slightly better. Sadly, the experience is very buggy. Rewards don’t show up unless you restart this module of the game. To enter this mode, players must walk 5km per entry to play five rounds for a max of 15 per day. The official wording is ambiguous to say if distance gained through adventure sync will allow joining too.
Continue reading “PvP Changes in Pokemon GO & My Wish for What’s Next”


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By Ed Sum (The Vintage Tempest)
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By Ed Sum