Looking Back and My Hopes for Pokémon Go in 2023 (After its First Community Day)

Despite problems from last year, Niantic’s Pokémon GO is still a game played around the world. Hopefully it’ll fare better this year.

Pokémon Go

Niantic’s Pokémon GO had quite the mish mash of hits and misses back in 2022. From massive coding gaffes that made gameplay frustrating to the release of new pocket monsters with statistics that can break the game, I’m glad this year is off with a good start. This weekend’s Community Day bonus went off without a hitch! Although how the new pokémon is supposed to appear at stops is said to be a bug by this software developer, I hope they can leave it alone because it makes finding them easier.

I’m guessing the coders learned from their mistakes. As I look back at everything they’ve offered in the past, all I did was shake my head. Whoever wrote the code didn’t consider all the permutations, or considered the issues that would go along with “copy and overlaying” one Pokémon’s appearance (and statistics) over another, or where spawns should exist, leading to these pocket monsters disappearing off the map! As a result with the former problem, if placed in a battle environment, there would be unbalanced fights. That is, their biggest gaffe was with Zorua. This mimic was launched at the end of Community Day in early October. The lack of testing caused this Pokémon to get crazy stats and, if used in PvP battle or raids, it would break the game.

As we enter 2023, a new ‘mon for completionists is finally released! This weekend released the elusive Kecleon, and it likes hiding. Thankfully, it does not copy the abilities of another pocket monster. But, it won’t pop up unless gamers touch every spinner in hopes this invisible wonder is there.

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What’s Next Niantic, After Daring to Cancel Transformers: Heavy Metal?

The shakeup at Niantic Inc. cannot go unnoticed. Despite making billions one year, they’re laying off the next, and cancelling titles, like Transformers Heavy metal too.

Pokémon Go creator Niantic announces Transformers: Heavy Metal AR game - Polygon

The shakeup at Niantic Inc. cannot go unnoticed. As published on Entrepreneur 360, Tristan Rose wrote, “According to Niantic’s Crunchbase profile, Niantic, the developer of Pokémon GO, has raised $770 million over 5 rounds giving them a post-money valuation in the range of $1 billion to $10 billion as of November 23, 2021.”

And eight months later, this company is laying off workers (up to 90, according to Bloomberg) and changing priorities. In other reports, John Hanke wrote in an internal email to say this company is “facing a time of economic turmoil” and had already been “reducing costs in a variety of areas.”

The shift is unusual, and many fans are speculating.

The effect on upcoming products means cancelling them altogether. Not only was Niantic to help market and distribute Transformers: Heavy Metal, a Pokémon GO like game, but also they were to produce three other games using the same engine. Whether that’s a good or bad thing, fans can’t say. Very few people may have seen a demo. I wasn’t too excited myself when I offered my opinion about it, but I’d still try the game out. The website for this game is still online at time of writing.

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Pokemon GO in 2022

Unless players are keeping tabs on the latest news, it’s easy to miss out on when specific pocket monsters will make appearances

pokemon-go-logoPokemon GO isn’t off to a good start in 2022. Players are getting a mix of both worlds; the developer of the game, Niantic, believes everyone is returning outside to play but not everyone truly is! Some parts of the world are knee-deep in pandemic woes, and are self-isolating. Also, what’s offered in the coming weeks feels tailored towards new players rather than old. Where’s those missing Pokemon for those wanting to complete their PokeDEX? And why can’t we have other options to gather coins?

Two Community Days for grabbing Spheal and Bulbasaur were not terribly exciting. According to reports, this cute walrus type beast is worthless in combat situations. It’s not recognized in the meta and it’s a shame I can’t harvest all that ivory and convert that into coins. I also get the sense the next one won’t be as exciting (confirmed in update: Hoppip? Really?) As for the plant-based pocket monster, I was semi-excited to go grinding for mega candy. I thought the shorter three-hour window made more sense so an entire day is not wasted with a game.

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Pokémon GO 5th Anniversary Weekend In Review & What’s Next?

The anniversary event was all about Meloetta, the musical maestro of the franchise. She is as unique as Vincini–and perhaps Hoopla too. He’s the time lord to meet in the coming weeks, and the build-up on what players must do to catch him is still un-announced.

Pokémon GO's Fifth-Anniversary Event Features Shiny Darumaka and More |  Pokemon.comBy Ed Sum
(The Vintage Tempest)

Let’s be realistic, Pokémon GO fever continues because the player base wants those mega candies. The offer of a new pocket monster, namely Meloetta, a new mythical creature, got the music aficionado in me excited and who doesn’t want a Rock Star Pikachu? I prefer to have a punk rock version, but what I really want to see is a stuffed doll to add to my collection. I’ll be keeping my eyes in the official Pokemon Center website.

The weekend’s anniversary event was about offering hordes of pocket monsters–a quarter of them great to use (and grind to power up) in battle league–and a smorgasbord of Legendaries. Players can also finish their Pokedex by seeking out the latter. The day offered a fair balance of paid and unpaid chances to catch those demigods. Those who bought the event ticket also have 18 Raid Pass chances to grab ’em all. That’s a terrific value in price for those gamers who regularly invest in raid passes to battle in them all.

The difference maker is in whether players are staying indoors (dodging the heat or pandemic) or venturing far to find them. I did a bit of both on the two days, and only went home when the sun was really overheating my smartphone. 

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“No Hope” for a Franchise. Transformers: Heavy Metal AR

Pokémon Go creator Niantic announces Transformers: Heavy Metal AR game -  PolygonBy Ed Sum
(The Vintage Tempest)

The battle for which faction will occupy Earth is not likely at the core of the upcoming mobile AR game, Transformers: Heavy Metal. The media’s abuzz about bringing this Hasbro property to the videogame world again, and honestly, I’m not excited. I’m more curious in when the reboot will be brought back to the screen again (recent Netflix program notwithstanding).

Niantic Inc is involved in the development cycle, and early images suggest this product may well be another Pokemon GO clone. Seattle-based software house, Very Very Spaceship (known for Truck Stars) is leading the development. This four-year-old business doesn’t have a lot of recognition to get some fans excited.

This company is a self-described, “motley crew of space faring designers, engineers, artists and storytellers from the Pacific Northwest and beyond. For the past three years, under the leadership of BAFTA winning founder Sean Vesce (Never Alone, Tomb Raider Series, Mechwarrior Series), we have been solving the problems of the unknown for incredible partners like Google, Microsoft and others. We are a tight-knit group of makers thriving in our undiscovered future, making shared game experiences in AR, VR, Geolocation, Live Streaming and more. In addition to our client work, we develop and release original indie experiments like the recent Knife 2 Meat U, available at our itch.io page.”

Considering how huge Transformers fandom is, Hasbro’s quality control division ought to squash any bumblebees.

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