The Chaos! The Cosmic Horror! Lovecraftian Videogames That’s Coming in 2026

Cosmic horror and videogames should be natural companions, yet truly unsettling Lovecraftian experiences remain rare. From investigative dread beneath the sea to dream logic, flooded cities, and shared paranoia, these upcoming titles for 2026 show how developers are finally learning how to let the unknown breathe.

Call of Cthulhu Cosmic Horror or Land Line?Every year, it’s safe to say that some videogame developer has an idea to extend the Lovecraftian universe to the electronic realm. A lot has changed since the release of a version of Call of Cthulhu. These days, there’s a different product worth noting, and as for whether Howard would approve of the type of cosmic horror built, he’d balk and say the Mi-go aren’t as like-minded. They’d rather interface an actual mind to technology rather than vice versa. However, for the rest of humanity, they have the pleasure to step into the shoes of imagined characters to take on these dreaded forces of cosmic horror, and with lots of luck, maybe survive! This list chooses to lean on the side of

Although there has not been many virtual reality games made to summon dread, you’d think there’d be more products. Part of the problem is with the nature of each tale, it’s more about existentialism rather than surviving the night. Although Dagon: by H.P. Lovecraft by Bit Golem included a VR mode that let you stand inside the narration of the short story, the player’s role is more like bearing witness to than being part of a game. It nailed atmosphere and scale, but stopped short of interactivity, which kept it firmly in “experience” territory.

But until more products are firmly imagined, players can investigate these upcoming releases:

Cthulhu: The Cosmic Abyss

(April 16, 2026)

Cthulhu The Cosmic Abyss
This first-person game developed by Big Bad Wolf Studio looks designed for today’s generation of consoles. It’s the most ambitious to date because here, players assume the role of a special agent sent to investigate the many deaths occurring at sea. The reason for the extra computer power is the use of AI in this engine. Here, you’ll explore the sunken city of R’lyeh with the help of machine learning to make sense of it all.

As for whether reality will cause this agent to go mad as well, that’s tough to say. In what makes this one stand out is its fastidious worldbuilding and emotional stakes — it doesn’t just show you monsters, it shows you how much your own choices can twist you. Watchlists are already active on storefronts like Steam and PlayStation, so you can track updates and demos ahead of launch.

Track this game — follow the project’s updates on its Kickstarter or social feeds.

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Stranger Things. The Full Series in Review

After a long rewatch of Stranger Things, I look at what worked and what did not when creating the threat that would manifest in the small town of Hawkins. Thankfully, for those in the know, no foothold was made, but is this truly the end?

Stranger Things LogoWhen Stranger Things first arrived on Netflix, it began with something wonderfully small. It seemed to be simply about a group of kids playing a game of Dungeons and Dragons, and not expecting that world to manifest around them! After the sudden absence of Will (Noah Schnapp), they had to learn how to become heroes for real. Even though the adults didn’t believe what they’ve encountered is real, what they managed to do was the impossible: to show that dangers lurk in every corner. The shadows are alive, and the necrophagous shadows, well….

From that moment, the series evolved naturally from childhood rituals into becoming adults. As for the fantasy characters they wanted to become, all the visual motifs (including a garbage can lid modified to become a shield) came into place. And the monsters they had to face weren’t just creatures. They were metaphors to something greater shaped by the kids’ references to concepts and entities from this role playing world. Some worked, and others did not, but overall, unless the viewer was in the know, the tie-ins were more than surface level references.

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Gou Tanabe and the Missing Adaptations: 5 Untranslated Lovecraft Manga Still Hiding Out

Along with what “Dreams” are made of, we look at what works of Gou Tanabe are currently out there that are graphic novel adaptations of the Cthulhu mythos. Our focus is on his untranslated Lovecraft manga.

Gou Tanabe's Call of Cthulhu untranslated Lovecraft mangaWhile organizing my collection of untranslated Lovecraft manga and graphic adaptations, I couldn’t shake the feeling that something essential was missing. There’s a handful of Gou Tanabe’s works that exist in French or Italian editions, yet still haven’t seen print in North America. When Zack Davisson mentioned they’ve remained untouched, it felt less like an if and more like a slow, deliberate waiting game. He translated the recent releases and is clearly eager to tackle what’s missing. That comment dates back over a year to Emerald City Comic Con, and as fans of this series, all we can do is wait, and hope it doesn’t drive us mad.

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The Mummy (2026) Trailer Analysis: Ancient Gods, Ritual Horror, and a Corrupted Afterlife

Lee Cronin’s The Mummy (2026) teaser hints at ritual horror, corrupted afterlife myths, and an unsettling procedural mystery rooted in Ancient Egyptian belief. This isn’t a nostalgic revival, but a darker reckoning with gods, death, and what should stay buried.

Lee Cronin's The Mummy (2026)After watching the teaser trailer for Lee Cronin’s The Mummy (2026) several times, there’s enough on screen to start forming a clearer theory beyond what’s been officially published. I’ve deliberately avoided forums and fan speculation, so this read comes purely from what the trailer itself is offering.

I’ve always had a soft spot for The Mummy as a concept. Even in its earliest versions, including the Hammer era, it functioned as a love story filtered through horror. That emotional spine gave the zombie myth a strange elegance. Stephen Sommers later pushed the material into camp and spectacle, turning it into pulp adventure. This new iteration appears to reject both approaches entirely. Sitting outside Universal’s legacy plans, it feels safe to assume Blumhouse has given Cronin the freedom to rebuild the myth from the ground up.

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Cosmic Horror in 2026: The Ultimate Guide to Upcoming H.P. Lovecraft Films, Graphic Novels and More!

In the world of sequential art, Cosmic Horror in 2026 neverf goes out of style. Presented here is a preview of what’s currently on shelves and coming soon! Plus a handy checklist for your pull list.

Cosmic Horror in 2026There’s further Cosmic horror in 2026 that is sure to destroy! And as this genre never really goes out of style, just what one can find in the sequential arts make up part one of a three part series, where I dive deep into nearly everything that’s coming out!

I will begin with visual interpretations of the classics. Cinematically, they can be summed up with two releases–Iron Lung (limited theatre run beginning Jan 30) and Dreamlands. The former is about surviving the deep oceans and the other, well, the title speaks for itself. While the latter is a crowdfunded release and passion product, it’s tough to say if this work be ready for this year’s H.P. Lovecraft Film Festival.

In part two will be a look at Gou Tanabe’s slate of works and offer a checklist. Last will be the videogames to put fans of H.P. Lovecrafts works straight into the forefreont. After RailGods of Hysterra (review link) stalled due to some design issues, I’m still curious what other titles might pick up the pace.

In this preview, here’s what’s expected to roll out in 2026.

The Manga Master Returns:
Gou Tanabe’s The Dunwich Horror

The Dunwich Horror Japanese Edition

The Dunwich Horror Japanese Edition

For many of us, the gold standard for Lovecraftian art is Gou Tanabe. After his Eisner-nominated runs on At the Mountains of Madness and The Shadow Out of Time, Dark Horse Manga is expected to bring the English translation of “The Dunwich Horror” to North American fans in 2026. The news is not official, but that is what industry insiders are saying. Without this, Necronomicon cannot make its proper debut in Tanabe’s world of horror.

His ability to draw the “indescribable” is unmatched in the manga world. Nearly everyyone is excited to see how the Whateley family will spring to life, and also depict what Wilbur will transform to. And along with the invisible terror of Sentinel Hill stalking the land, there’s plenty of expectations to craft in the minds of every reader.

A Dreamlike Departure:
The Last Day of H.P. Lovecraft

The Last Day of H.P. LovecraftComing early this year from BOOM! Studios, we have the conclusion of the English adaptation of The Last Day of H.P. Lovecraft. With this tale near compledtion (the last issue slated for Feb release), this isn’t a straight adaptation of a story, but a surreal, semi-biographical fever dream. Written by Romuald Giulivo with haunting art by Jakub Rebelka, the story follows a dying Lovecraft as he wanders through a visionary version of Providence, confronting his own creations. It is high-art horror at its finest.

IDW & Top Cow:
The Thing on the Doorstep

Top Cow The Thing in the DoorstepImage Comics and Top Cow are diving into the Cthulhu Mythos with a five-issue miniseries of “The Thing on the Doorstep,” starting February 11, 2026. Written by Simon Birks and illustrated by Willi Roberts, this adaptation promises to lean into the psychological body-horror of the original text. It’s a great entry point for those who want a more traditional “floppy” comic experience rather than a thick graphic novel.

The Masters of the Macabre
Bernie Wrightson & François Baranger

For those who prefer their horror with a “classical” dark aesthetic, 2026 offers two heavy hitters:

  • Creepy Presents: Bernie Wrightson (Dark Horse Comics): Releasing February 3, 2026, this collection is a must-have. While it spans several horror tales, it features Wrightson’s legendary adaptation of “Cool Air.” Seeing Wrightson’s meticulous ink work on high-quality modern paper is the closest thing to a religious experience a horror fan can have.
  • The Shadow Over Innsmouth (François Baranger): Following the massive success of his illustrated The Call of Cthulhu, French artist François Baranger is finishing his cinematic take on the fish-folk of Innsmouth. The English edition via Design Studio Press is expected in mid-to-late 2026. These are oversized volumes that feel more like “concept art for a movie that doesn’t exist” than a traditional comic.

Cosmic Horror in 2026 Checklist

  • January 14: The Last Day of H.P. Lovecraft #3 (BOOM! Studios)
  • February 3: Creepy Presents: Bernie Wrightson (Dark Horse)
  • February 11: The Thing on the Doorstep #1 (Image/Top Cow)
  • February 11: The Last Day of H.P. Lovecraft #4 (BOOM! Studios)
  • Late 2026: The Dunwich Horror (Dark Horse Manga)
  • Late 2026: The Shadow Over Innsmouth (Design Studio Press)

Which of these are you adding to your pull list? Let us know in the comments if you’re team Tanabe or team Wrightson!


Sources & Press Releases

Starfleet Academy’s Dilemma: Is It Star Trek or Saved by the Bell Set in Space?

Starfleet Academy wants to be a fresh doorway into Star Trek’s far future, but it can’t resist the gravitational pull of school-drama archetypes. The debut episodes hint at big franchise shifts after The Burn, then pile on teen dynamics, shaky lore checks, and a few welcome returns.

Star Trek Starfleet AcademyBroadcasting Thurs on Paramount+
Spoiler Alert

These days, the handlers of Gene Roddenberry’s creation, Star Trek, are no longer bound to his original vision. With Starfleet Academy, the franchise leans into new themes and familiar narrative shapes, recycling tropes that are usually left unspoken. After all, humanity has always been about boldly going somewhere new. This time, though, it might just be back to school. Whether the writers should lean into that idea is debatable. There are elements here that work, and others that stumble. Everything hinges on where the focus ultimately lands.

After finding Star Trek: Discovery very much not my cup of tea, I missed one important detail. The Federation is rebuilding. Following The Burn, when most of the galaxy’s dilithium was rendered inert, interstellar travel collapsed. Worlds became isolated. New wars erupted over developing new alternative power sources, or the promise of something better from individuals who try to deliver hope.

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