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Tempest 4K, STEAMed & Reviewed!

27 Jul

By Ed Sum
(The Vintage Tempest)

* Also available on the
PlayStation4 and Xbox One.

Sooner or later, the game to which I took my nickname from, had to be reviewed. Back in the 80’s with the huge arcade game boom, Atari’s Tempest was the game I fell in love with. Enter 2018, the 4K upgrade is here! I’m not talking about video resolution, but instead, how pumped this latest imagining is. It’s wild and crazy in how tough it gets after six levels from the start. Even after weeks of playing, I’m not completely proficient. The main problem is that no proper controller exists to play the game like it was originally designed.

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Zombie Gunship, A Shoot-em Up VR Game!

26 Jun

Image result for zombie gunshipBy Ed Sum
(The Vintage Tempest)

Fans of Zombie shooters in the virtual reality front will find Zombie Gunship by Limbic Software very satisfying. It’s ported into a 3D battle royale for the Oculus Go and Gear VR. It became available June 1st in the Oculus Store and I have been enjoying it far too much in the past several weeks. I had to see how far I could get in about a month before writing this review.

I toyed with pretending to be Cyclops from the X-men by using the buttons on the side of the Gear VR (which I played in). With a proper controller, the experience is much better. In the vehicle, you are safe from these undead hordes, and blasting away with gleeful abandon! Precision aiming is required than to let the bullets spray all over. In the later stages, players might have to be careful about where they are aiming, lest they destroy the wrong thing!

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The Legend of Zelda Encyclopedia Preview (North American Edition)

18 Jun

By Ed Sum
(The Vintage Tempest)

  • Spoiler Alert
  • Publication Date: June 19, 2018

The best part of owning a physical copy of The Legend of Zelda Encyclopedia is in reading how all the lore from the video games ties together by being able to flip back and forth to the references to other sections. This work sadly does not include Breath of the Wild because it was originally published in Japan last year, at the same time the game made its release. It’s safe to assume an addendum will happen. In the meantime, for fans of the games prior, there are 332 pages of goodness to digest. It completes the Goddess Collection—Hyrule Historia and Art & Artifacts. If the Tri-Force symbol needs its centre to be filled, a fourth volume is inevitable.

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Dreaming of Shawn’s List of Top 25 SNES games? Part Two Arrives!

4 Jun

shawn

By Shawn Trommeshauser
(Dreaming in Digital)

It’s been a while, but here is the second part of my personal top 25 Super Nintendo games (You can read part 1 here). This time I’ll look at some of the grandest epics and most jaw-dropping technological innovations of the era. These games are widely loved and played to this day, and still inspire and affect modern game designers.

As I mentioned previously, I ended up with FAR too many games to choose from, so I had to give myself some limitations to narrow down the field.

Rule 1: The game must have been released in the North American Market at the time. This eliminates several Super Famicom titles I enjoyed such as Rockman & Forte and The Firemen.

Rule 2: It must be a game I originally played on actual hardware when it was current, not something I discovered in later years through later releases of the game, or fan-translation patches using emulation on PC. A lot of Role Playing Games got bumped due to this—Seiken Densetsu 3, Final Fantasy V, and Front Mission to name a few.

And now we continue:

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