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Japanese Artist Hikaru Shirosu Upstaged by Cat in Latest YouTube Video

4 Mar

hikarushirosuprofileBy James Robert Shaw (The Wind up Geek)

For those of you who love cats or even own one or two (or three), you’ve come to realize (as I have) that cats come with incredible power. They may not fetch a stick or even a ball like our canine companions, they are more than willing to look silly chasing a bit of yarn, tossing a fake mouse laced with catnip, or bravely explore a brown paper bag. But the true power of cats comes from their ability to inject themselves into whatever we are doing at the time, no matter how important, and cause us to stop and pay attention to their kind. In a way they are saying “I want to be loved, now.”

That appears to be what is being told to Hikaru Shirosu, a talented pianist and singer from Japan. In his latest video we get a behind the scenes look at a video he produced for YouTube back in 2013. Shirosu found the video on an old SD card. Posting through his official Twitter the artist stated of the video:

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Video

Orchestra Director Dedicates YouTube Video in Touching Tribute to ‘Allo ‘Allo! Star

19 Feb

Gorden Kaye w/ 'Allo 'Allo! cast members Carmen Silvera (left) & Vicki Michelle (right).

Gorden Kaye w/ ‘Allo ‘Allo! cast members Carmen Silvera (left) & Vicki Michelle (right).

By James Robert Shaw (The Wind up Geek)

In a touching tribute to a ‘Allo ‘Allo! star, the director of the Gimnazija Kranj Symphony Orchestra has dedicated a YouTube video to actor Gorden Kaye. Kaye who died in a Knaresborough care home on January 23rd at the age of 75 played café owner and lady’s man René Artois on the popular television series. Kaye’s career started in the 1960’s and spanned theatre, radio, television, and film. Kaye played Bernard Butler, Elsie Tanner’s nephew, in the ITV television series Coronation Street and as middle class Ray Benge in the Thames comedy drama Born and Bred. He also guested on such series as Are You Being Served?, Come Back Mrs. Noah, Last of the Summer Wine, and All Creatures Great and Small.

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Knee-Deep in Winter, Videogames Set in the Snow

15 Jan

By Shawn Trommeshauser
(Dreaming in Digital)

Snow and ice in video games is often considered to be a nuisance. Controlling your character gets harder as you loose traction. You might have to halt your adventure to find shelter and stay warm. Perhaps you’re lost in a blizzard and have to carefully navigate your way clear. But some games want to play in the snow. They’re offering pristine worlds of snow and ice to frolic in. Here are five examples of winter gaming that you might enjoy checking out!

snow-silent-hill

Silent Hill 

The original PlayStation horror classic is bursting with many things, though holiday cheer is not one of them.

The town of Silent Hill is shrouded in perpetual fog and snow falling out of season. This seemingly empty mountain town is where you have to search for your daughter who went missing after a car accident. Just hope nothing else finds her, or you, first.

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What’s Next after Cardboard Crash, VR Cinema? Talking to NFB’s Vincent McCurley

11 Jan

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By Ed Sum (The Vintage Tempest)

Virtual Reality (VR) is making further steps into the mainstream this year, and Vincent McCurley, Creative Technologist of the National Film Board of Canada (NFB), knows how to make an experience in this field matter. His work, Cardboard Crash, is only a beginning in exploring what this technology can do. It is not always about smoke and mirrors. The applications range from use in drawing in the third dimension to medical imaging — one day, doctors might be able to perform emergency surgery in the virtual space because they can’t get to the hospital in time. While its use in the entertainment forefront is getting the most attention at shows like the 2017 Consumer Electronics Show which wrapped last weekend and at film festivals there’s more to this technology than meets the eye.

“It’s really about putting the audience in a position where they feel like they’re actually in that world. My program came out of that core idea of what makes VR different than any other medium,” said McCurley.

Ultimately, VR is the computer mediation of our senses. A truly immersive experience makes what’s presented by wearing that headset completely indistinguishable from reality to an image on a computer. A suspension of disbelief is required and a willingness to be entertained (or shocked) by the computer program creates part of the fun. For this particular application, this software engineer and filmmaker created, it explores a topic that academia is interested in. It’s a subject worth exploring when considering Google wants to put self-driving cars on the market. The future is looking dangerous.

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