Tag Archives: Nintendo

Rev Up for Shawn’s Top 25 SNES Games (Part 1)

7 Apr

By Shawn Trommeshauser
(Dreaming in Digital)

Growing up in the 80’s, I have fond memories of every system — from the Intellivision to the PlayStation 4 — I played from back then to now. Whether you’re shooting ducks with a bright orange light gun to performing in a rock concert with a plastic drum set, video games have always tried to offer a safer and cheaper way to thrills to any experience you could imagine. This is the thing I love most about gaming, the advancements and imagination put into using the technology to its fullest. There is always a gimmick.

My absolute favorite era was the 90’s. The console wars were in full swing with Sega trying everything in their power to chip away at Nintendo’s market share in North America, and Sony getting ready to take the gaming world by storm with a 3D revolution. It was a time of desperate innovation and cutthroat competition that made the 90’s one of the most amazing times to be a gamer. Every new advance in technology was changing what could be done with a game design more than ever before. These advances were arriving faster with each year that passed.

From the mid-80’s to the mid-90’s Nintendo was king. Sega had their loyal fans, but their 8-bit console, the Master System, never took off in North America the way it did in Europe. Nintendo’s first venture into the video game Market revived an industry that had fallen apart under older companies such as Atari in the early 80’s and ended up giving them a virtual monopoly on console gaming in Canada and the US. The Nintendo Entertainment System (NES) hit the market like a tidal wave and it wasn’t long before everyone was using the name ‘Nintendo’ interchangeably with the term ‘video game’.

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The Vintage Tempest’s 2018 Emerald City Comic Con Journal – News & Views

6 Mar


By Ed Sum (The Vintage Tempest)

Emerald City Comic Con never fails to impress. I have attended over six and have always enjoyed being here. Twisted Toonz‘s zany shows featuring voice over talents playing iconic roles are always the highlight. With a floor dedicated to comic book talents and fiction writers, this area is the place to hang out. Those with a lot of merchandise to sell are located on the show floor. Here is where the shopping happens. At the Washington State Convention Center, a complete level for all things gaming related (from Pathfinder to Magic the Gathering) will keep the mainstream fan happy, and in another building altogether, LEGO!

It’s possible to take in this four-day show in two; to make the most of any event requires planning. I did the Friday/Saturday combo. For my first day, I got my essentials done. This meant getting autographs from a handful of comic book creators and hitting the Sheridan Hotel where all the celebrity opportunities happen; the people managing the lines are tops. The wait was minimal. I met David Tennant. My introduction to him was in BBC‘s Casanova and he does “crazy” very well, especially as Barty Jr., in Harry Potter and the Goblet of Fire. My appreciation only grew upon hearing him lend his voice in works with side characters like Spitelout in How to Train Your Dragon and taking on the lead as Scrooge McDuck in the rebooted Ducktales. He is more than just Doctor Who, and I got my moment to ask him how did he like his stay in Victoria, BC. He said he loved it. Had Gracepoint been renewed, the chance of meeting him outside of a convention might be better. I like candid photos, but I did not want to miss this opportunity when this convention announced his appearance!

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Unlocked: The World of (Video) Games is an Upcoming Online Documentary, One Byte Deep!

20 Nov

15027712_646986138795528_2453628057481800844_nBy Ed Sum (The Vintage Tempest)

Celebrity hosts Sean Astin, Tom Arnold, Matt Walsh, Penn Jillette, Michael Rooker, Zelda Williams, Alison Haislip and Meghan Camarena will look deep into the world of video games in an eight-part documentary Unlocked: The World of Games, Revealed. This series will be available online through iTunes, Amazon, Google Play and Steam starting December 15th and it is currently available for preorder.

“The goal in producing a series like ‘Unlocked’ is to educate and entertain the audience on all these fascinating topics within the world of gaming all with a cast of curious correspondents that the audience is familiar with,” said series director Jeremy Snead.

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Ed’s Pokémon GO Journals — How Can This Game Evolve? (Part Two)

30 Aug

Pokémon GO CardBy Ed Sum
(The Vintage Tempest)

The big talk lately about Pokémon GO is in the millions no longer playing the game faster than me catching another Drowzee. I’m also slowing down since the gameplay is mostly about grinding for candies to power up my best fighting force. I’m close to giving up on trying to catch them all since nobody can (to do so means travelling around the world). Unless a truly interactive element is added to this game, this product will fade fast. The biggest item everyone wants is a proper tracking mechanism. If it does not turn into another type of recreational activity, like geocaching to help find the legendary pocket monsters like they are valued treasures, then I do not think this game will go far.

Augmented reality does not mean these pocket monsters simply appear at random. I’d love to see an added science element where if you study where a Pokémon appears and reappears (in theory, some die-hard players say biomes exist, but I see no rhyme or reason behind when Snorax or Onyx appears) then predicting where they might walk to next can be fun. Chasing a moving target like hide and go seek can potentially be interesting when breadcrumbs are being left behind.

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