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Silly Lucasarts, Star Wars: Resistance is for Kids

17 Oct
shawn

The views and opinions of this editorial are my own and do not reflect that of Otaku no Culture.

By Shawn Trommeshauser
(Dreaming in Digital)

Do not want.

I’m probably done with Disney’s Star Wars. The animated series, Rebels was great, but I’ve had major issues with the direction they’ve taken with the franchise as a whole. I have no interest in seeking out this show as the trailer just screamed ‘kids show catering to the kids starring kids’.

While that’s a perfectly acceptable approach, it’s just not what I’m looking for. Normally I’d give it a shot to see if I’m proven wrong, but nearly everything they’ve done with the series on screen and behind the camera has severely let me down and the previews for Resistance did nothing to interest me at all. Many episodes on, I still had no interest in watching. Sadly it’s looking like Star Wars just isn’t for me anymore.

I was originally avoiding Solo, but I was bored last week so I finally watched the first Star Wars film to fail. And despite some issues I have with it, it was still the most fun Star Wars film Disney made so far. It wasn’t full of epic, loved characters who were all completely depressed and beaten down by life. Seriously, who thought that a perpetually depressed Leia, a Luke that ran away from the world, a Han that gave up on the life he’d made, and the completely unexplained negation of the victories of the original movies were the formula for the return of Star Wars that the fans wanted to see?

Image result for star wars resistance

One of my biggest gripes was in how Disney wiped away the Expanded Universe [now called Legends – Ed]. When they bought Star Wars, they didn’t just buy films and books and copyrights. They bought the Star Wars Universe and the fans which go with it.

Star Wars is one of the very few creative properties that transcend the original presentation. And if we’re being honest, while they are VERY important, the Star Wars films are also a VERY small percentage of that universe. When they dropped the EU, they dropped the vast majority of what made Star Wars special as a franchise.

Sure they’re making money, but at this point, it’s like Apple. They used to be amazing. But now they’re coasting on their former reputation and the fans continue to buy simply because of the name brand.

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Dreaming of Shawn’s List of Top 25 SNES games? Part Two Arrives!

4 Jun

shawn

By Shawn Trommeshauser
(Dreaming in Digital)

It’s been a while, but here is the second part of my personal top 25 Super Nintendo games (You can read part 1 here). This time I’ll look at some of the grandest epics and most jaw-dropping technological innovations of the era. These games are widely loved and played to this day, and still inspire and affect modern game designers.

As I mentioned previously, I ended up with FAR too many games to choose from, so I had to give myself some limitations to narrow down the field.

Rule 1: The game must have been released in the North American Market at the time. This eliminates several Super Famicom titles I enjoyed such as Rockman & Forte and The Firemen.

Rule 2: It must be a game I originally played on actual hardware when it was current, not something I discovered in later years through later releases of the game, or fan-translation patches using emulation on PC. A lot of Role Playing Games got bumped due to this—Seiken Densetsu 3, Final Fantasy V, and Front Mission to name a few.

And now we continue:

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Rev Up for Shawn’s Top 25 SNES Games (Part 1)

7 Apr

By Shawn Trommeshauser
(Dreaming in Digital)

As an 80’s kid, I grew up right beside video games and have fond memories of every gaming system I’ve played from the Intellivision to the PlayStation 4. Whether you’re shooting ducks with a bright orange light gun to performing in a rock concert with a plastic drum set, video games have always tried to offer a safer and cheaper way to experience any thrills you could imagine. This is the thing I love most about gaming, the advancements and imagination put into using the technology to its fullest. There is always a new gimmick, a new way to play.

My favorite era for gaming was the 90’s. The console wars were in full swing with Sega trying everything in their power to chip away at Nintendo’s market share in North America. Meanwhile Sony was getting ready to take the gaming world by storm with a 3D revolution. It was a time of desperate innovation and cutthroat competition which made the 90’s one of the most amazing times to be a gamer. Every new advance in technology was changing what could be done with game design more than ever before, and these advances were arriving faster with each year that passed.

From the mid-80’s to the mid-90’s Nintendo was king. Sega had their loyal fans, but their 8-bit console, the Master System, never took off in North America the way it did in Europe. Nintendo’s first venture into the video game Market revived an industry that had fallen apart under older companies such as Atari in the early 80’s and ended up giving them a virtual monopoly on console gaming in Canada and the US. The Nintendo Entertainment System (NES) hit the market like a tidal wave and it wasn’t long before everyone was using the name ‘Nintendo’ interchangeably with the term ‘video game’.

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Heading West with Red Dead Redemption

22 Feb

MarstonBy Shawn Trommeshauser
(Dreaming in Digital)

I don’t always get into shows and games while they’re current. A perfect example is how I’m finally watching HBO’s Westworld. I remember how the original trailer really caught my interest, but in the never-ending flood of media the modern world provides, I didn’t actually start watching until a few weeks ago. It’s FANTASTIC. No spoilers here. Just go see it if you have any interest in westerns and the nature of reality.

I would have been perfectly happy with how it ended, but there is a second season in the works, due to arrive April 22nd. In the meantime, however, it did leave me in the mood for more entertainment in a western setting. Then I remembered a game that, like Westworld, was extremely popular and while I enjoyed it for a few hours when it was new, never seriously sat down and gave it the attention it deserved.

Red Dead Redemption (available for purchase on Amazon) was created as a spiritual sequel to Red Dead Revolver (also on Amazon), a straightforward action game for the PlayStation 2, and was released on the PlayStation 3 and Xbox 360 in 2010. It was developed by the legendary Rockstar Games who created many other world-famous titles over the years from the addictive Lemmings to the industry changing Grand Theft Auto series. Not directly tied to its predecessor other than its name, Redemption took much more inspiration from the scale and open world of the Grand Theft Auto games and shares many of the same conventions.

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