Goonya Monster is a party video game which is a loose continuation of the Goonya Fighter franchise. This series first debuted back in 2019 by Japanese developer Mutan, and I rather enjoyed that earlier release more. The mechanics are similar. And in what got me curious about this sequel is the paranormal theme. The idea of having to shoot possessed individuals to destroy in order to collect their spirit orbs to purify at what, I assume is the “Well of Souls,” seems like a good enough premise.
The co-op part means working with friends or the AI to continue gathering these balls, and beyond that, there are very little side scenarios to try out during my time with this product. Sadly, I got bored after a while. Also, players need to be subscribed to an online service on their respective console in order to participate. I suggest having the audio turned off, as portions of the dialogue get grating because of its repetitiveness. Goonyan is perhaps the most annoying because, well, he’s a cat who often finishes each line by saying, “Nyamo!”
Wrap up in some scarves, grab your best bud, and work together on a momentous co-op journey to help adorable penguins, Bread and Fred, reach the top of the snow-capped summit. Get in sync and jump on one, two, three! You’ll have to be clinging and swinging across platforms, ledges, and gaps. Triumph over every hurdle in a winter wonderland that is equally as cute as it is challenging.
The thrill of victory and the agony of defeat are attached at the hip, but which friend will be the weakest link? Hold on tight with Bread’s little penguin flippers and anchor to the ground as Fred times the perfect swing to clear massive gaps, pulling their companion up the ledge before gravity drags them back down the slippery slopes. Don’t get cold feet! Take the lead or take orders when planning a path upwards, and talk things out before every attempt.
“The Into the Dead franchise has enjoyed incredible success over the last 10 years,” said Mario Wynands, CEO of PikPok.
Leading games developer and publisher PikPok® today announced that development has begun on the PC-first title Into the Dead Our Darkest Days, a new installment in the highly successful Into the Dead franchise.
Texas, 1980. Walton City has fallen to a zombie outbreak, and escape is the only chance for survival. Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks players with guiding a group of desperate survivors from refuge to refuge in an attempt to get everyone out of the city alive. Here, players have to scavenge for supplies, craft tools and weapons, fight off the dead, and keep moving as the zombie threat closes in. While their experiences will lead survivors to gain new skills, players will also need to manage their physical and psychological needs because in this world, there are no second chances—and death is permanent.
It’s rare to get a videogame such as this, and that’s why this game is worth noting before we get comfortable for the winter season.
Halberd Studios 9 Years of Shadow is coming next year! This beautiful pixel art game will certainly look gorgeous when done.
Halberd Studios is a Mexico-based development team that emphasizes the power of the narrative in games and they have a beautiful looking product that’ll be available next year for the Nintendo Switch and PC (Steam). 9 Years of Shadows promises to bring retrogaming goodness and a style to those who love the anime Saint Seiya, and much more. It’s a side scrolling videogame with a pixel art landscape looks absolutely radient, and it’s been tested at events like PAX and Steam Next Fest.
“We have gotten some immensely valuable feedback and really excited sentiments”, said Miguel Hasson, Creative Director of Halberd Studios. He also added, “We want to make sure we live up to those expectations and over-deliver on the Metroidvania experience. We thank you all for the support.”
No Place For Bravery is a beautiful looking retro-style RPG where its fantasy narrative matters more than the game play. Here, you’re guiding a former Nordic warrior, Thorn, on his quest to find his daughter. She’s been kidnapped, and it’s sometimes tough to notice the clues about where her captors have taken her. Each decision you make can either bring him closer to an unsettling truth or decide to hang up the sword for good.
In this game’s case, it’s about why must our intrepid adventurer cross the road? The little girl means everything to him, and it seems he’ll stop at nothing to bring her back. That also includes killing, and when considering he’s a war veteran, the PTSD will one day come back to haunt him. That’s one reason why this game measures up. The pixel based bloodshed is enough to satsify an Evil Dead fan, but as for what it all means, the dialgoue that opens this story up is haunting.
In that regard, playing this game on a big screen rather than a small one is a must. I found the story very satisfying but the game, not so much. When I wasn’t playing at home, I found Orion’s Upswitch gaming accessory to be very helpful. Although this larger screen attachment lacks touch controls, that’s okay. The controllers you attach onto this device help do the work. I’ll be providing a more detailed review in later days, after trying it on other games which I always wanted to make portable.