First Hot Glimpses Inside Namco Akihabara’s Arcade in Electric Town

We got a an early glimpse in this photo gallery inside Namco Akihabara and how everything is laid out for gamers (of any time) to enjoy!

Namco Akihabara Front at NightAlthough the Sega GiGO Akihabara Building is long gone, Namco has taken over the space to open its own collective of products for gamers to enjoy. This six-floor game centre simply known as Namco Akihabara opened March 1st, and we are fortunate to have a friend who’s in Japan right now, willing to take snaps for us.

Special thanks go to Gerald Parkin for providing info and some insight to this new operation. He’s living an otaku’s dream in this trip and reported that not every floor here was open during opening week. These dedicated levels are for (collectable) trading card games on the fifth floor, capsule toys on the fourth, music based video games on the third, lots of claw machines for the second and first and your traditional arcade cabinets in the basement.

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Returning to the Fold: Thoughts on Magic the Gathering’s Hour of Devastation Game Day

Magic the GatheringBy Ed Sum (The Vintage Tempest)

I wonder if I’m in the minority of Magic the Gathering (MtG) players who want to enjoy the game in a less competitive sense? I am a casual player where I prefer to imagine myself as Gandalf battling Saruman ala The Lord of the Rings. Although the white wizard was imprisoned on top of a tower in Fellowship and had very little power to access to escape, that’s how I feel at times with this game. I’m lacking the mana to get anywhere.

For the inexperienced, playing in the variety of in-store events depends on what you are after. I never expected to win many games because I have not touched the game for more than ten years, and the “new” deck archetypes and terminology I’m hearing are different than those that defined my era.

The competitive scene is a meat-grinder. It is not kind to a newcomer or returning player like me who has spent money on a box of booster packs and select cards to maybe make a challenge-worthy deck. The only time the playing field is level is with Draft or League games where the cards are locked to the packs you buy, and the random chance of maybe getting a game-changing card like Glorybringer.

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[Victoria, BC] Gauntlet Games Impresses in Gordon Head!

gauntlet gamesBy Ed Sum
(The Vintage Tempest)

In the garden city of Victoria, British Columbia, Gauntlet Games is making an impact upon the gaming community living in the municipality of Saanich. Not only is the University of Victoria nearby for this operation to cater to students but also, lots of nearby residents find this place convenient to get to. When some folks do not want to travel into town or elsewhere to get their fix in Magic the Gathering (MtG) or Warhammer, this place is happening. It has been in operation for more than a month now.

In what I witnessed after successive visits is a very open and bright place to visit. In what I see during the evening hours are a dozen people, if not more, playing one type of game or another. Myself, I was here to try out a few role playing game systems I have not played before and tried my hand at playing MtG again. There’s only so much I can enjoy out of the electronic version (side note: the company is making a huge mistake by not completing the Amonkhet story in Magic Duels).

Brodie Cawdell is the manager of this operation. When he immediately saw that the area of Gordon Head did not have easy access to a game store, setting up shop was fortuitous. He got the best spot at University Heights Mall. People passing by can gaze through the large windows and see the fun going on inside. Some folks do not understand the gaming culture, and most of the staff and customers here can explain. They love to talk about the hobby and give tips when they realize that the visitor is new to the game (or rusty like me).

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Returning to the Fold: Playing Magic the Gathering’s Pre-release Hour of Devastation

mtg__hod_prerelease_product

By Ed Sum (The Vintage Tempest)

I have not played the customizable card game, Magic the Gathering (MtG) for a very long time. In the past, I enjoyed how this game played with the legends from an ancient exotic world or looked at a genre (especially horror) in new ways. The best legacy era expansion sets are Arabian Nights and The Dark. I eventually stopped playing because folks with plenty of money to buy those great cards made me feel I could not compete and I did not find the world they created for MtG all that engaging. Finding casual games at gaming stores was tough.

Also, I wanted Wizards of the Coast to offer a new Middle Eastern themed set. The legends and lore of Ancient Egypt are the most requested and everybody knew it. Twenty-three years later since the release of Arabian, this company finally delivered with Amonkhet. The subset Hour of Devestation looks great. I saw cards showing the designers were looking deep into to Kemetic lore get the mystique right. The first set only whetted many enthusiasts appetite.

Pre-release challenges at gaming stores occurred over the weekend and I thought why not, let’s jump in. I know the core game mechanics and I am playing Magic Duels. Hopefully, I will not suck going up against experienced players. At least the field is level in the sealed game-play format. I went to a store where I did not feel intimidated. Out of the four stores in town, only one looked hopeful. It was not an overstuffed operation and it smelled clean. I plan on playing again this coming weekend (July 14-17) when this expansion hits all retail outlets.

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