Tag Archives: Magic the Gathering

Returning to the Fold: Playing Magic the Gathering’s Pre-release Hour of Devastation

9 Jul

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By Ed Sum (The Vintage Tempest)

I have not played the customizable card game, Magic the Gathering (MtG) for a very long time. In the past, I enjoyed how this game played with the legends from an ancient exotic world or looked at a genre (especially horror) in new ways. The best legacy era expansion sets are Arabian Nights and The Dark. I eventually stopped playing because folks with plenty of money to buy those great cards made me feel I could not compete and I did not find the world they created for MtG all that engaging. Finding casual games at gaming stores was tough.

Also, I wanted Wizards of the Coast to offer a new Middle Eastern themed set. The legends and lore of Ancient Egypt are the most requested and everybody knew it. Twenty-three years later since the release of Arabian, this company finally delivered with Amonkhet. The subset Hour of Devestation looks great. I saw cards showing the designers were looking deep into to Kemetic lore get the mystique right. The first set only whetted many enthusiasts appetite.

Pre-release challenges at gaming stores occurred over the weekend and I thought why not, let’s jump in. I know the core game mechanics and I am playing Magic Duels. Hopefully, I will not suck going up against experienced players. At least the field is level in the sealed game-play format. I went to a store where I did not feel intimidated. Out of the four stores in town, only one looked hopeful. It was not an overstuffed operation and it smelled clean. I plan on playing again this coming weekend (July 14-17) when this expansion hits all retail outlets.

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Is Movie “Magic” Possible with a Trading Card Game?

14 Jan

By Ed Sum (The Vintage Tempest)

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Magic the Gathering is a trading card game that studio 20th Century Fox is laying their fortunes on for a new movie franchise. The news broke on The Hollywood Reporter and some reactions from the fandom may well be mixed. I played the game when it first came out, and I enjoyed it for what it was before it became expensive to maintain. I imagined a world that was filled with mages who can control the elements, summon monsters and go Fantasia against another opponent.

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