Looking Back and Going Forward with Ratchet and Clank

I gave the Ratchet and Clank HD remake a spin and after two hours of game-time, I found the opening of the game left me rather unimpressed (it felt very rushed) and the music … I couldn’t remember a single note once I had stopped playing.

Ratchet and Clank Game Cover
Available to purchse on Amazon

By Shawn Trommeshauser
(Dreaming in Digital)

Ratchet & Clank was developed by Insomniac Games in 2002 for the Sony PlayStation 2 (PS2). In 2012 it was remade for the PlayStation 3, remastered for high-definition televisions and bundled with two of its sequels. Before that time, this company’s biggest claim to fame was Spyro the Dragon on the original PlayStation – another series which I never had the chance to try back in the 90’s. Even though the PS2 was one of the game consoles I played the most, I never got into the 3D platformers of the time. Games like Sly Cooper and Jak & Daxter all looked colourful and amusing. They received good reviews and they were all popular enough to earn several sequels each, but something always put me off about the style.

Perhaps it was seeing too much about them in the magazines and web previews. The character designs didn’t appeal to me. I was disappointed by the 3D platformers of the previous console generation. I felt it was very hard to live up to the standards Nintendo set with Super Mario 64. Whatever the case, I lost interest and ended up skipping all of those series in the PlayStation 2 days.

That all changed over the holidays. I gave the Ratchet & Clank HD remake a spin and after two hours of game-time, I found the opening of the game left me rather unimpressed (it felt very rushed) and the music … I couldn’t remember a single note once I had stopped playing. This game had no background, there was no dialog, and the scene shifts were very abrupt. It left me looking at a black loading screen almost as often as the animated cut scenes.

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From Film to Cartoon and Back, A Look Back at Men in Black

by Ed Sum (The Vintage Tempest)

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The Men in Black are back … ten years ago. Last year brought the boys out of semi-retirement with a third instalment of this dated franchise product. The last film was released in 2002, and the ten-year plus wait is enough to kill any idea for a series of films.

Unlike Spider-man, also by Sony, the anticipation for another film is as exciting as watching paint dry. Both products are better off retired than given a fresh coat. While Spider-man can easily doff off his red and blue and don the black, leading up to another Venom storyline, at least that is far more exciting than in what the third film offered. The Amazing Spider-man is its own new beast, and some fans will like itnand others will not. For MIB, the third film mostly rehashed old ideas.

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Dissecting Fan Expo Vancouver 2013

The headliner for this year’s Fan Expo Vancouver was Stan Lee.

Expectations were very high by fans to see if the organizers could successfully pull off Fan Expo Vancouver for a second year. Problems were abound in its first year because nobody from the East Coast team knew what the West Coast interest would be like. The major complaint heard from the grapevine, especially on Facebook, was with the lineups. At least that looked better managed in this event’s second year. More signage could have helped direct traffic and one out of the many problems that still needs to be addressed is with hallway congestion. If that issue is not enough, detractors say Fan Expo is a form of Creation Con, a style of organization where the show is designed to take every penny out of a fan’s pocket, and true fan-run conventions are few and far-between.

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At least the die-hard masses tends to ignore the naysayers and find enjoyment in everything that Fan Expo celebrates: pop culture.

This year, the show took over three ballrooms at the Vancouver Convention Center’s West Wing and it stretched out to the conference rooms on the second level. The exhibit hall was organized to have dealers for one-third of the space, exhibitors (like LEGO and Sony Playstation) in the middle and displays from special organizations at the end, near the loading docks.

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