Hopefully, Atari Inc. has plans for more Recharged video games
Hopefully, Atari Inc. has plans for more Recharged video games. Last year’s releases by software developors Adamvision and Sneakybox Studios had a nice theme going with Centipede and Black Widow before going to space. The last title was Asteroids Recharged. In what I hope to see coming up are even more adaptations of their classic vector-based games like:
This version is a no-brainer for the simple reason most modern controllers have two sticks built in. It makes players feel like they’re in the tank, and they can slowly navigate their way in a landscape populated by the enemy.
I’ve played Battlezone Gold (released 2018) and VR (2016) enough times to know they are graphically richer experiences, but sometimes all I want is the basics. There’s just something to that old vector style look which has me feel like I’m navigating an old vehicle. I also think it’d be cool to use those power-ups from the previous games imagined from a fresh new first person perspective.
Anyone who has played the original Asteroids will find Asteroids Recharged settings for button mashing very unnatural.
Available for Nintendo Switch, PS4/5 and Xbox
Anyone who has played the original Asteroids will find Asteroids Recharged settings for button mashing very unnatural. That’s because long time players of this game have grown accustomed to pushing buttons to aim and steer the spacecraft to shoot away these rocks in space. Even with the many versions available on the Internet (sometimes called Atari Reloaded), I’m more inclined to load up those takes than to play the official product.
My skill with the original and Atari 2600 lets me get farther. To put this game on a stick is odd. I need my buttons! At least some of them can be assignable through system preferences. But having a reconfigured setup plays better on an arcade fight stick. Also, I’d require a cabinet sized spread than a small one, which I picked up on Amazon to test if my theory is true, and I’ve lasted longer.