Review platforms: MSI Katana GF66 and iPad 6.
Pokémon TCG Live has opened up to more countries for beta testing, and my advice to tablet gamers is to make sure you are connected to a power outlet for more than an hour of play. It was limited to Canada during the past year for working out the kinks, and with half the problems dealt with, I recommend the desktop version for the Mac and PC. I would not play on any mobile device (laptops not plugged into the wall included) because it drains the power fast. Players may be able to get three or four long games in before recharging. Hopefully, this issue can be addressed by offering a battery saver option in the next update.
Otherwise, this game is almost like the previous iteration, Pokémon TCG Online. The main difference is in the changes to the layout and more 3D models. For testing, only the last five or so expansions are being put through the paces. In the card construction front, players can get credit for extra cards beyond the needed four in a deck to buy missing cards. In both versions, players can buy real world product to exchange the QR code for extra cards. With the old version, there’s more value by getting ten randomized digital cards over the five; because of that, I love the older version more. Its visual aesthetic is not as garish. Also, I should’ve stayed with the older app.
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