Will RailGods of Hysterra Be Fired Up and Ready for Travel in April?

Hopefully, the developers corrected the issues I found in the demo release for RailGods of Hysterra’s Early Access.

Railgods of Hysterra Video Game PosterEarly Access Will Be Available on April 10, 2025

Troglobytes GamesRailGods of Hysterra is a survival game which needs an accessibility option if I’m going to keep playing. That’s because the text was incredibly tiny! Even on a 45 inch screen, I had trouble reading and there were no in-game controls to adjust contrast. I spent a week with the demo before deciding to get my eyes checked. They’re good, but even when I revisited it, I struggled with reading.

When there’s a game inspired by H.P. Lovecraft’s fantasy world known as the Dreamlands. I’m certainly excited. Although it doesn’t borrow from any of ths stories, I’m sure it’s just a matter of time to find tie-in material. For now, this game is about surviving this world. When this version mixes up resource management, item builds and land exploration, I better be careful about what’s ’round the corner.

Continue reading “Will RailGods of Hysterra Be Fired Up and Ready for Travel in April?”

In Rewinding Games’ Wild Demo of Roots Devour, Playing a Hungry Monster is Easy!

And we know which entity the player’s avatar will become in the intro to Roots Devour! Read on for our spoiler regarding whom that Great Old One is.

Roots DevourSpoiler Alert

Roots Devour is a puzzle solving game by Rewinding Games set in some dark woodland area, where players can play the villain! It borrows from H.P. Lovecraft‘s writings and perhaps Evil Dead too. That’s because the creature I’m playing had to seek not-so-innocent vertebrates to drink their blood! They give form I’m in the required essence to survive and grow. As the name suggests, it’s about extending a living tree’s roots to as far as they can go!

What’s effectively creepy is the fog of war which envelops this game. I’m never within it, and unless I extend the roots to explore, what’s revealed are either difficult terrain or playing cards. They represent either various aspects of a dying forest or victims I can either drain or have to figure a way around! This maze took more than a few tries to reach any place meaningful. Continue reading “In Rewinding Games’ Wild Demo of Roots Devour, Playing a Hungry Monster is Easy!”