By Ed Sum
(The Vintage Tempest)
CodeName Entertainment’s Idle Champions of the Forgotten Realms is a game designed by fans of Dungeons and Dragons (D&D) for fans. This product is basically a hack and slash, and it has the potential to be a whole lot more. If only there was an “Advanced” option ….
From what players can use, ranging from dwarves to hawk-headed demi-humans, the diversity is quite good. Each of them is unique in their own way, and I’m not quite sure if they all need to be unlocked. That will depend on the player and this game is all about experimentation. Not all of them needs to be in play. Only up to nine slots are available in the game to position these warriors. Usually, in a table game, seven is the maximum before a Game Master feels overwhelmed micro-managing. Marching order is important. Typically, players will want their best at the front, berserkers second and stealth at the back.
My favourite character is Jarlaxle, a drow who can do sneak attacks. On screen, he disappears from one side and reappears on another to stab monsters in the back.
Newcomers should be careful though. The first scenario is a tutorial to get used to the relatively simple interface and how this game works. This adventure can be finished quite quickly and afterward, the character’s level resets.
Bruenor (the first character you start with) is back at level one. Given time, these characters can be leveled up to the triple digits if players decide to remain in one scenario, but who would want to do that? Just how a character’s level scales is very different from the pen and paper version of the game.
Continue reading “From Idle Champions of the Forgotten Realms to Industrious, Can It Happen?”