Who’s the Boss in Sugar Heist?

The game plays like Ocean’s 11 for toddlers. The comic strip style artwork is gumdrop cute, and the colourful packaging design for the retail release makes this game hard not to notice!

null 14By Ed Sum
(The Vintage Tempest)

Expected Release Date:
December 2020

Preordering is now available!

Had YouTube comedian/animator Alex Clark and Marvel Entertainment’s writer Zach Craley (Spider-Man) been able to license DreamWorks’ Boss Baby–more so the television series than the film–I’m sure their game Sugar Heist can get dressed for an even higher success. Their card game easily hit its Kickstarter goal within hours of its launch and now it’s in full production for a Winter release. Their sense of humour defines this game, and Clark’s art style is very appropriate for the theme.

The game plays like Ocean’s 11 for toddlers. Clark’s comic strip style artwork is gumdrop cute, and the colourful packaging design for the retail release makes this game hard not to resist!

The premise is simple: nab sweets for your stash, make deals to claim what your opponents have and know when to send your minions out to raid those vaults! The goal is to acquire as much of each candy type as possible (and lock it in a vault) until the central deck is cleared. There are cards to allow opponents to break the safe, and that’s when luck comes in.

In addition to haggling, once when the central pile of cards is finished, players count up their loot. The person with the largest amount of treats wins.

A session takes about an hour or less to play. Going up against a single opponent is not as complex, especially when concerning making trades. It’s not easy to haggle when there’s only one one opponent. Having more players means temporary alliances can be forged. Six players is best in this case, but you’ll need the party-size edition, which includes more cards! At the time of writing, this version is exclusive is for backers and we can only hope it’ll be released for the public too.

null 15

Watching the video makes learning the game easier than reading the rules. The document can benefit from having a sequential layout to explain it, as it was not clear about what the third center pile of cards was. It exists to limit how many vaults players can have to store other types of candy.

Only one will rise and the rest shall fall in this game. Unique cards like Grandma and Bad Dog can aid the score. Suspiciously missing is Grandpa.

Cards featuring Mom or Dad can either save the day or even delay that plan. A lot of strategy is involved and as with many other card games, acquiring the expansion packs is a must. They add to the game by including a few extra items of craziness. I suspect that’s where Grandpa is hiding, because who doesn’t want to hear his old wartime stories?

Author: Ed Sum

I'm a freelance videographer and entertainment journalist (Absolute Underground Magazine, Two Hungry Blokes, and Otaku no Culture) with a wide range of interests. From archaeology to popular culture to paranormal studies, there's no stone unturned. Digging for the past and embracing "The Future" is my mantra.

Leave a Reply

%d bloggers like this: