By Ed Sum (The Vintage Tempest)
Gamdias is moreorless a new player in the North American third-party PC accessories scene. The Taiwanese company was founded in 2012, where its products (designer mice, mouse pads and keyboards) were first made available to Asia before branching out to a world-wide market. Had their products been made available for use in a wider spectrum, like for artists (with their mats) and Xbox/ Playstation compatibility (with their headsets), then this company might get a following.
For example, game enthusiasts may well enjoy using this company’s products while playing games like God of War or Halo. With this company’s product line taking their name from the gods of this Mediterranean culture, there’s no denying that there is a coolness factor for fans of classic mythology to take note of.
Examining Gamdias’ Line of Mouse Mats
Most professional artists will no doubt say owning a graphics tablet and display with touch-screen capabilities is a must. But when the budget is not quite there for a student, to transition to a working environment when their home rig is tailored for videogames, they can turn their Gamdias mouse and mat into a high-resolution pointer.
Their basic mat is very spacious and tacks onto any table’s surface. Even with games forcing players to slide their mouse to the edge, the 13 x 11 inch size (approx) is very welcome. In Photoshop, this real estate makes for some precision pointing, and with layout, the surface is quite nice to assist in fine tuning some text alignments. However, the only true method to ensure the edges align is to look at the coordinates of the edges than to rely on a visual aid.
The brand war for good mats can make some people’s heads spin. With other companies like 3M, Razer and Corsair also producing similar products, there honestly is no difference in the branding of the product until durability tests are made through long-term and repetitive use to say which one is best. After a year of continuous use, at least what Gamdias offers has so far not shown any worse for wear.
Looking Closer at the Hebe Headset
Audiophiles will not deny that Sennheiser and Bose are among the best names for great sounding headphones. Monster and Beats by Dre run a close second. But there are times even the most hardened of ears are not Shure which company is the best way to go when it comes to buying for use in a computer room environment. The choice depends more on what the headset is used for more: games or entertainment.
Gamdias introductory product, the Hebe, wears quite well and its more suited for gameplay than listening to music or watching movies on the computer. The drivers need to be manually changed each time if the user is changing from two channel to six channel sound lots. Leaving the setting at four is the best option, but when there’s no auto-sensing of the media played, constantly fine tuning the headphones to optimal quality is frustrating.
However, because of its bulk, fatigue can set in after approximately ninety minutes of wear. Donning any of these headsets feels like putting on a Stormtrooper’s helmet because of its feel of putting on a plastic-like shell. Fortunately one gets used to the weight after regular use.
The sound quality is on par with a $75 pair of normal headphones designed for music listeners, and their introductory unit, the HEBE GHS2300 has quality NdFeB drivers to make the sounds shine. The highs from Freddie Mercury‘s voice in Radio Ga Ga are sweet, and Brian May‘s violin-like panache in the guitar solos are reproduced in a splendor that only a Queen enthusiast would love. However, any attempt at getting a perfect virtual 7.1 surround emulation will be fruitless. Emulated attempts at Dolby‘s various sound enhancement technologies simply does not work.
The driver to fine tune the headphones is simple to figure out, but not everyone will understand how acoustics are created within human hearing. To offer a manual to make sense of the software, however, would have made this product certainly better than its competitors. Even a sample calibration file on a 2gb USB stick or CD would help. Not everyone hears sounds the same.
Computer owners with professional audio mixers will no doubt have a better rig to test the surround channels, but for the casual gamer, they will not have the same features to ensure that someone is indeed sneaking up from behind. And with Dolby technology now able to produce 9.2 sound (i.e. to include the height equation to sound reproduction), to see this range appear in games or be recreated within a headphone is not likely going to happen anytime soon. What players get now is reasonable. Gamdias basic headphone is a two speaker setup with no discreet channels for sounds originating from the rear. 7.1 emulation is common for Razer and Logitech products too but there’s no denying a dedicated pair of headphones with separate speakers does a better job. That’s really needed while listening to ELO’s album, No Answer.
- Fabric chord and fastener that measures approx 6′ in length.
- Solid construction.
- Adjustable Headphone.
- Adjustable Band.
- Plastic like feel.
- No discreet channels.
- No controls like fast forward or advance on headphones for music listening.
- Lack of documentation.