
Here, the idea is to play the role of a mighty leader of the unknown. Players get to order spirits around and hopefully scare the bejesus out of those humans who’ve decided to make the mansion you control their home. The problem is that a few of them know a thing or two about the occult, and there’s even what looks like a ghostbuster who can ruin a player’s day.
I rather like the idea to play the role of the “bad guy,” and in this sim, the question of whether other ghosts will obey is a story I always wanted to see happen. There’s been variations of this idea in cinema, but it hasn’t been explored very well or hasn’t come across my radar just yet.
I got similar vibes while watching the trailer. The wait will be long as this game isn’t set for release until 2025,
It’ll be great to start commanding a variety of ghosts, beasts, and demons just to wipe up those pesky humans; and since this is a sim, to know how to best rally them to be at their spookiest is perhaps the greatest challenge of them all! Strategy is important and I’m sure this cat and mouse game will lean more in the feline’s favour.
The great challenge will be in dealing with a Victorian-age version of the Ghostbusters and some group known as the Brotherhood. To take care of them won’t be easy, and until more details are revealed about whether I can create my own monstrosities, dealing with them won’t be easy.
Ghost Keeper Teaser Trailer
