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Krut The Mythic Wings and The Himmaphan Warriors. On What’s Wrong and Where to Find it

Krut The Mythic Wings

Players must master dodging and be skilled at slaying enemies in Krut The Mythic Wings without getting hit if they are to survive this multi platform video game. It’s available on many systems. If that isn’t hard enough, collecting the soul orbs is even worse. Thus, only the worthy need to apply. Here, you play an eagle-headed warrior of the Garuda race and have to overcome all the obstacles in six levels to master the elements. Having that skill is required before being allowed to get mystical armour before taking on the rock ogres again.

If you have seen the Indonesian movie, Krut: The Himmaphan Warriors, which this game is inspired by, then it’s almost worth comparing. The trailer (see below) shows off a PS3 level graphics akin the very first God of War PS3 videogame. The version we get to play is crisper and much more colourful. And by the mid-way point, we see how this version of Krut gains his Mythic Wings. To note, despite what Google says, it is not available on either Disney Plus or Netflix (Canada). I had no luck finding it from online sources. The cost to import the DVD from YesAsia is crazy when you don’t take advantage of the free international shipping offer (i.e. order a lot), or you can search eBay for it.

While the two look unlike, Krut The Mythic Wings presents a good old-fashioned Avatar: The Last Airbender like story. Here, Krut must acquire the power of the four elements to grow stronger. The only shame is that none of that matters as he progresses through the levels to meet each of these elemental masters. After you defeat them, they will grant you their unique mystical ability. Sadly, you can not use them on the next level. As a result, there’s nothing you can do to improve your avatar. All of it comes from killing the creatures and you collect their soul orbs (coins) to buy power-ups.

Even after setting the game’s mode to easy, this side-scroller is hard because there isn’t enough currency to collect and save game points (in the Steam version) to pause at. Thankfully, I can quit at any point. But after taking a breather, I’d have to resume at the start again. The jungle level cannot be mastered in one go, so replaying will help.

When players reach those save points, instead of it being automatic, they have to spend that precious money to activate it or buy level ups for each of your abilities. It’s difficult to choose between healing up or producing a powerful move. One way to correct this problem is to offer more in-game treasure chests (with healing potions or coins) so that killing everything on site isn’t required. The challenge is to find these loot boxes!

Whether that’s an intentional game design element to cripple players or not, I’m still amazed at those who can do speed runs at other games like Super Mario Brothers. Once you recognize the pre-programmed elements, blazing through any side-scrolling platformer, minus the hack n’ slash, is theoretically easy. But when you include the fighting elements, the decision to either keep going forward or looking back is questionable.

An issue that needs to be corrected is to offer some kind of delay so the multi-button combos can fire before attackers scuttle close. Consequently, whoever can react by dodging than pounding combos wins the day.

The 3D illusion in Krut The Mythic Wings is a pleasant touch. The only shame is that you can not run and fight in all four directions like in some modern fighters. As a result, this game would be much more challenging and nuanced had it been able to let players navigate a true three-dimensional space than two.

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