Tag Archives: Sony

Dark Horse Comics is Ready for God of War! Side Stories

14 Nov

Ed Sum (The Vintage Tempest)

* Spoiler Alert

Kratos, The God of War, is synonymous to what made playing the games for the Sony’s PlayStation 2 great. Yes, there were other games which I enjoyed since this console’s introduction–including the Final Fantasy and Wild Arms franchise–but the storyline which Sony’s Santa Monica Studio developed had me glued from the start. It sated the folklorist in me and I enjoyed how the games depicted the dangers which lay ahead, especially when the Greco-Roman gods walked amongst men.

Sometimes playing the video games is not enough, and while there was a 2010 comic book series from years ago was a mixed blessing, I find myself enjoying this new work by Dark Horse Comics more. Kratos past is behind him. He’s at peace–or so we thought….

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Wild Arms 20th Anniversary Approaches & One Wild Hope (A Personal Retrospective)

16 Dec

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By Ed Sum (The Vintage Tempest)

Although the Wild ARMS video game franchise was never hugely popular in North America as it were in Japan, the dedicated fan-base will be celebrating on Dec 20, 2016. Twenty years ago, it was released in the Land of the Rising Sun. Recent news reports reveal Sony (the intellectual property owner) and former staff from Media.Vision (original developer) are involved in bringing the property back to life. It will be based on the original game and Sony’s mobile publishing division ForwardWorks is helming this latest entry. Past cell-phone games used the name to dress up what was basically Tetris and a simple shooter. The hope here is that the new product will be a full-on J-RPG, and most reports hint at this direction.

If this speculation is correct, the audience will be limited to Japan at first. In the time being, I will be hooking up my PlayStation2 to the big screen to enjoy all the games all over again. The love I have for this game inspired by the American Old West and Steampunk will be re-ignited. I will attempt to finish all these original games by the time Wild Arms North American Platinum Anniversary takes place in March 2017. While this later date will not feel the same, lots of people don’t recognize that Star Trek had its pilot shown to NBC February 1965 whereas the broadcast was Sept 1966 — the question asked is which date should be better recognized?

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The original game that started it all, featuring Rudy, Jack, and Cecilia.

Creator Akifumi Kaneko left Media.Vision back in 2009 and some fans feared no more Wild Arms will be coming. Fortunately, that was put to rest when Pixel Dynamo reported early in 2016 about Kaneko’s Twitter post. He met with executives to plan the 20th anniversary. Since then, not many continuing reports emerged in the months afterwards about what is happening. In the coming days, I like to see the complete library of the past games be offered on via Sony’s PlayStation Network.

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Flying Dog Confirms First Haruka Chisuga Live Concert!

15 Apr

HarukaChisugaBy James Robert Shaw (The Wind up Geek)

Flying Dog, the record label owned by Japan’s Victor Entertainment, have confirmed Haruka Chisuga’s debut live concert “First Try!” The concert will take place at the Shibuya Duo Music Exchange in Tokyo July 9th and will be in support of Chisuga’s 1st full album “Try!”

Chisuga is both a singer and a voice actress who found fame in 2012 by winning the Miss Macross 30 contest. Chisuga earned the role of Mina Forte in the Sony PlayStation 3 (PS3) game Macross 30: Voices Across the Galaxy. The game would commemorate 30 years of Shoji Kawamori’s Macross franchise. The game featured every animated series of the franchise up to that point. Chisuga continued her success by performing in the animated series of Aquarion Logos (Kokone Kikogami), Owari no Seraph (Mikaela Hyakuya), and Gakusen Toshi Asterisk (Sylvia Lyyneheym).

Haruka Chisuga’s debut full album, “Try!”, will be released June 22, 2016. “First Try!” will be performed Saturday, July 9th. Doors open at 4pm. Curtain is at 5pm.


 

Source(s): Gwyn Campbell and the Macross Fans- US Facebook group.

Video Source(s): Flying Dog.

Looking Back and Going Forward with Ratchet & Clank

29 Dec
Ratchet_&_Clank_HD_Collection

Available on Amazon

By Shawn Trommeshauser
(Dreaming in Digital)

Ratchet & Clank was developed by Insomniac Games in 2002 for the Sony PlayStation 2 (PS2). In 2012 it was remade for the PlayStation 3, remastered for high-definition televisions and bundled with two of its sequels. Before that time, this company’s biggest claim to fame was Spyro the Dragon on the original PlayStation – another series which I never had the chance to try back in the 90’s. Even though the PS2 was one of the game consoles I played the most, I never got into the 3D platformers of the time. Games like Sly Cooper and Jak & Daxter all looked colourful and amusing. They received good reviews and they were all popular enough to earn several sequels each, but something always put me off about the style.

Perhaps it was seeing too much about them in the magazines and web previews. The character designs didn’t appeal to me. I was disappointed by the 3D platformers of the previous console generation. I felt it was very hard to live up to the standards Nintendo set with Super Mario 64. Whatever the case, I lost interest and ended up skipping all of those series in the PlayStation 2 days.

That all changed over the holidays. I gave the Ratchet & Clank HD remake a spin and after two hours of game-time, I found the opening of the game left me rather unimpressed (it felt very rushed) and the music … I couldn’t remember a single note once I had stopped playing. This game had no background, there was no dialog, and the scene shifts were very abrupt. It left me looking at a black loading screen almost as often as the animated cut scenes.

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